ScavengAR - Mimic and Golem

Time Worked On : August 2025 - February 2026

Role : Project Lead / Texture Artist

Tools Used : Blender / Maya, Substance Painter

Models Done by : Jonathan Elles

This was a project I worked on for a class where we had to design 40 creatures

The first thing I did, was to make a quick reference board filled with other art styles that I found appealing. For this model, I mostly used the goblins from the game Miitopia as a reference because I wanted the goblins to look very playful and cartoony. I also wanted the designs to feel unique and expressive so I also tried to look at animals that had similar features to goblins, such as the white honduran bat and a river frog.

Textures